Visual Simulation
Viewpoint Datalabs
Modelers John Griffin and Chad Tillman created the B17 and P51 models for the Warbirds of LA development group. Their goal was to construct models that accurately convey the appearance of the worn and weathered aircraft used in World War II for a proposed location-based venue. The modelers consulted historical photographs, then used the MultiGen Texture Editor to create textures that produced the right visual effect for the aircraft and the terrain with ground culture. The P51 Mustang in the background is textured to look like Chuck Yeager's "Glamorous Glennis."
Viewpoint Datalabs
625 South State Street
Orem, UT 84058
VSM SA
VSM developed this application for ALAT, the ground division of the French Army, to be used in tactical helicopter training. The database covers 50 X 50km in the southeast of France, between Nice and Hyere. The terrain was created from DTED. Other features and moving objects were modeled using MultiGen,along with additional elements imported from DFAD. The simulation trainer is correlated in realtime over the ethernet with a cartographic application, so the database required extreme accuracy. However, because of inaccuracies in the DFAD, the modelers rebuilt the DFAD features contained in terrain cells that correspond to significant parts of the database, such as the military base featured in this realtime image. Content was imported into MultiGen using digitized maps and aerial photos. The simulation runs on a Silicon Graphics Onyx workstation and processes up to 6,000 polygons at 30 Hz.
VSM SA
54, Allees Turcat-Mery
13008 Marseille, France
ATS Aerospace, Inc.
"Air Canada two-seven-niner, you're cleared for push-back. Taxi via alpha and hold short on runway zero-niner." This database of March Airport was created by Doug Friend and Richard Blouin of ATS Aerospace Inc., in consultation with Don Cote of Transport Canada Training Institute (TCTI). March Airport is a virtual airport used for all the basic training of Canada's future air traffic controllers. ATS Aerospace airport databases are designed for multi-channel display with up to eight channels viewed simultaneously, for a 360 degree panorama. The scenes are also designed with spare texture memory capacity, essential for the large number of dynamic objects and wide range of atmospheric conditions used in the simulation. The March Airport scene includes one commercial and two private aprons, crossing runways, three cities, a radar site, a DF antenna site, a fire hall and fire training center, a helipad, a lake and river, and five bridges. All of this has been modelled with less than 1700 triangles! This efficient database runs in realtime at a 30 Hz update rate.
ATS Aerospace Inc.
1250 Marie-Victorin
St. Bruno, Quebec
Canada J3V 6B8
Wormald Technology
This scene depicts an F-111C aircraft on its final approach for landing at an airport in Queensland. The terrain database was generated using MultiGen's DMA Option along with aerial photographs, and encompasses 400,000 square kilometers of the east coast of Australia. Wormald Technology developed the image generation system for the Royal Australian Airforce as part of their F-111C A.U.P. mission simulator using Silicon Graphics' Performer.(tm) Special features developed for the simulation include landing lights, realistic scaling light points plus a wide range of special effects and environmental conditions such as thunderstorms.
Wormald Technology
Locked Bag 11, 176 South Creek Road
Dee Why, NSW 2099
Australia